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Firefly Zero
The official C SDK for making Firefly Zero apps.
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State of the buttons. True is pressed, false is released. More...
#include <firefly.h>
Public Attributes | |
| bool | s |
| South. The bottom button, like A on the X-Box controller. | |
| bool | e |
| East. The right button, like B on the X-Box controller. | |
| bool | w |
| West. The left button, like X on the X-Box controller. | |
| bool | n |
| North. The top button, like Y on the X-Box controller. | |
| bool | menu |
| The menu button, almost always handled by the runtime. | |
State of the buttons. True is pressed, false is released.
| bool Buttons::e |
East. The right button, like B on the X-Box controller.
Typically used for cancellation, going to previous screen, etc.
| bool Buttons::n |
North. The top button, like Y on the X-Box controller.
Typically used for a secondary action, like charged attack.
| bool Buttons::s |
South. The bottom button, like A on the X-Box controller.
Typically used for confirmation, main action, jump, etc.
| bool Buttons::w |
West. The left button, like X on the X-Box controller.
Typically used for attack.